@font-face{font-family:Prata;src:url(/fonts/Prata-Regular.woff2) format("woff2");font-display:swap}
@font-face{font-family:Jost;src:url(/fonts/Jost-Regular.woff2) format("woff2");font-weight:400;font-display:swap}
@font-face{font-family:Jost;src:url(/fonts/Jost-Medium.woff2) format("woff2");font-weight:500;font-display:swap}

:root{
  --ground:#12110e;
  --fg:rgb(244 241 234);
  --soft:rgb(244 241 234 / .62);
  --hair:rgb(244 241 234 / .22);
  --faint:rgb(244 241 234 / .07);
  --wash:rgb(244 241 234 / .13);
}
*{box-sizing:border-box;margin:0}
[hidden]{display:none!important}
html,body{height:100%}
body{
  background:var(--ground);color:var(--fg);
  font:400 17px/1.45 Jost,system-ui,sans-serif;
  -webkit-font-smoothing:antialiased;-webkit-tap-highlight-color:transparent;
  padding:env(safe-area-inset-top) env(safe-area-inset-right) env(safe-area-inset-bottom) env(safe-area-inset-left);
  overscroll-behavior:none;
}
button{font:inherit;color:inherit;background:none;border:0;cursor:pointer}
button:focus-visible,a:focus-visible{outline:2px solid var(--fg);outline-offset:2px}
h1,h2{font-family:Prata,Georgia,serif;font-weight:400}

/* Home */
.home{min-height:100dvh;max-width:640px;margin:0 auto;padding:clamp(28px,7vh,72px) 24px 32px;display:flex;flex-direction:column;gap:32px}
.home h1{font-size:clamp(52px,12vw,76px);line-height:1;letter-spacing:-.01em}
.lede{font-size:21px;line-height:1.35;margin-top:14px;max-width:30em}
.rule-list{list-style:none;padding:0;border-top:1px solid var(--hair)}
.rule-list li{padding:11px 0;border-bottom:1px solid var(--hair)}
.choices{display:flex;flex-direction:column;gap:10px}
.btn{display:block;width:100%;min-height:50px;padding:11px 18px;border:1px solid var(--fg);font-weight:500;text-align:center}

.btn.solid{background:var(--fg);color:var(--ground)}

.levels{display:grid;grid-template-columns:auto 1fr 1fr 1fr;align-items:center;gap:8px}
.levels span{color:var(--soft);padding-right:8px}
.others{margin-top:auto;color:var(--soft);font-size:15px}
.others a{color:inherit}

/* Play */
.play{height:100dvh;display:grid;grid-template-rows:auto auto 1fr;justify-items:center;padding:10px 16px 14px;gap:10px}
.bar{width:100%;max-width:min(100%,calc(100dvh - 262px),720px);min-width:min(100%,320px);display:flex;justify-content:space-between;align-items:baseline}
.bar h2{font-size:24px}
.quiet{color:var(--soft);font-size:15px;min-height:44px;padding:0 4px}

.quiet:disabled{opacity:.35;cursor:default}
.stage{display:flex;align-items:flex-start;justify-content:center;width:100%;min-height:0}
.board{
  position:relative;width:min(100%,calc(100dvh - 262px),720px);aspect-ratio:1;
  display:grid;grid-template-columns:repeat(8,1fr);grid-template-rows:repeat(8,1fr);
  border:1px solid var(--fg);
}
.cell{position:relative;padding:0;border-right:1px solid var(--hair);border-bottom:1px solid var(--hair);overflow:visible;touch-action:manipulation}
.cell:nth-child(8n){border-right:0}
.cell:nth-child(n+57){border-bottom:0}
.cell.last{background:var(--faint)}
.cell.selected{background:rgb(244 241 234 / .24)}
.cell.target::after{content:"";position:absolute;inset:39%;border-radius:50%;background:var(--fg)}
.cell.capture::after{content:"";position:absolute;inset:7%;border-radius:50%;border:2px solid var(--fg)}

/* Ground: the mark on each square is the rule */
.board-ground .cell::before{
  content:"";position:absolute;inset:32%;opacity:.3;
  background:
    linear-gradient(var(--fg),var(--fg)) center/100% 1.5px no-repeat,
    linear-gradient(var(--fg),var(--fg)) center/1.5px 100% no-repeat;
}
.board-ground .cell.diagonal::before{transform:rotate(45deg)}
.board-ground .cell.diagonal{background:rgb(244 241 234 / .045)}
.board-ground .cell.diagonal.last{background:rgb(244 241 234 / .11)}
.board-ground .cell.selected{background:rgb(244 241 234 / .24)}

.piece{position:absolute;inset:14%;border-radius:50%;z-index:2;pointer-events:none}
.piece.p1{background:var(--fg)}
.piece.p2{background:var(--ground);border:2px solid var(--fg)}
.piece.marked::after{content:"";position:absolute;inset:30%;border-radius:50%}
.piece.p1.marked::after{background:var(--ground)}
.piece.p2.marked::after{background:var(--fg)}
.lines{position:absolute;inset:0;width:100%;height:100%;z-index:1;pointer-events:none}
.lines line{stroke:var(--fg);stroke-width:.014;opacity:.45}

.foot{width:min(100%,calc(100dvh - 262px),720px);min-width:min(100%,320px);display:flex;flex-direction:column;height:100%}
.foot .controls{margin-top:auto}
.status{min-height:2.9em;font-size:17px;line-height:1.35;margin-top:6px}
.controls{display:flex;justify-content:space-between;align-items:center;gap:4px}

dialog{margin:auto;width:min(92vw,520px);max-height:88dvh;padding:26px;background:var(--ground);color:var(--fg);border:1px solid var(--fg)}
dialog::backdrop{background:rgb(244 241 234 / .35)}
dialog h2{font-size:30px;margin-bottom:14px}
dialog .btn{margin-top:18px}

@media (min-width:900px) and (min-height:620px){
  .play{padding-top:18px}
}
@media (max-height:520px) and (orientation:landscape){
  .play{grid-template-columns:auto minmax(180px,1fr);grid-template-rows:auto 1fr;column-gap:20px;justify-items:stretch;padding-bottom:8px}
  .bar{grid-column:2;grid-row:1;max-width:none;min-width:0}
  .stage{grid-column:1;grid-row:1/3}
  .board{width:calc(100dvh - 18px)}
  .foot{grid-column:2;grid-row:2;width:auto;min-width:0}
}

/* Colony: show what the last placement checked, what was born and what was crowded out */
.board-colony .cell.checked{background:var(--faint)}
.board-colony .cell.last{background:rgb(244 241 234 / .13)}
.board-colony .cell.born .piece{animation:born .5s ease-out}
.board-colony .cell.died::after{content:"";position:absolute;inset:14%;border-radius:50%;border:1.5px dashed var(--fg);opacity:.45}
@keyframes born{from{transform:scale(.3);opacity:0}to{transform:scale(1);opacity:1}}
@media (prefers-reduced-motion:reduce){.board-colony .cell.born .piece{animation:none}}

/* zei.st: the dark ground, soft shapes and cards of the landing */
html{background:var(--ground);color-scheme:dark}
body{background:transparent}
body::before{content:"";position:fixed;inset:0;z-index:-1;pointer-events:none;opacity:.06;background-image:url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='2' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E")}
a:focus-visible{border-radius:6px}
dialog{background:rgb(28 26 22 / .97);border:1px solid rgb(244 241 234 / .08);border-radius:28px;box-shadow:0 40px 80px -30px rgb(0 0 0 / .8)}
dialog::backdrop{background:rgb(8 7 6 / .55);-webkit-backdrop-filter:blur(6px);backdrop-filter:blur(6px)}
.btn,.primary{border-radius:999px;border:1px solid rgb(244 241 234 / .2);background:none;color:var(--fg);transition:background .3s}

.btn.solid,dialog .btn,.primary,.play .btn{background:var(--fg);color:var(--ground);border-color:var(--fg)}

select{border-radius:12px;background:#1c1a16;border-color:rgb(244 241 234 / .14)}

.board{border-color:rgb(244 241 234 / .4);border-radius:12px;overflow:hidden}
.piece.p1{background:#0b0a08;border:2px solid var(--fg)}
.piece.p2{background:var(--fg);border:0}
.piece.p1.marked::after{background:var(--fg)}
.piece.p2.marked::after{background:var(--ground)}
.piece{box-shadow:0 2px 5px rgb(0 0 0 / .5)}
.btn{border-radius:999px}

/* Boards (design/tokens.json): each game has its own board in a middle tone, so black and white pieces read equally well.
   The board and pieces never change with the room; the game's ink (--mark) shows what just happened. */
.board{border:0;border-radius:18px;overflow:hidden;background:linear-gradient(rgb(255 255 255 / .04),rgb(0 0 0 / .1)),var(--board);box-shadow:inset 0 0 0 1px rgb(255 255 255 / .08),0 14px 34px rgb(0 0 0 / .32);--hair:rgb(20 18 15 / .24);--faint:rgb(255 255 255 / .09);--wash:rgb(255 255 255 / .15)}
.board .cell.last,.board-colony .cell.last,.board-ground .cell.diagonal.last{background:transparent;box-shadow:inset 0 0 0 2px var(--mark)}
.board .cell.selected,.board-ground .cell.selected{background:rgb(255 255 255 / .22)}
.board .cell.target::after{background:rgb(238 231 214 / .75)}
.board .piece{box-shadow:0 2px 4px rgb(0 0 0 / .35)}
/* Player one is White and moves first, as in chess (Amrith, 2026-11-09). */
.board .piece.p1{background:radial-gradient(circle at 38% 32%,var(--piece-white-hi),var(--piece-white) 62%,var(--piece-white-lo));border:0}
.board .piece.p2{background:radial-gradient(circle at 38% 32%,var(--piece-black-hi),var(--piece-black) 62%,var(--piece-black-lo))}
.board .piece.p1.marked::after{background:var(--piece-black)}
.board .piece.p2.marked::after{background:var(--piece-white)}
.foot .status{margin-top:14px}
.board .lines line{stroke:var(--piece-white)}
.board-ground .cell::before{--fg:#14120f;opacity:.32}
.board-ground .cell.diagonal{background:rgb(0 0 0 / .07)}
.board-colony .cell.checked{background:rgb(255 255 255 / .08)}
@media (hover:hover) and (pointer:fine){.btn:hover{background:var(--faint)}.btn.solid:hover{background:var(--soft)}.quiet:hover{color:var(--fg)}.btn:hover{background:rgb(244 241 234 / .06)}.btn.solid:hover,dialog .btn:hover,.primary:hover,.play .btn:hover{background:#fff}}

/* On a phone (mobile-native, 2026-11-09): no tap flash, no pull-to-refresh, no long-press callout on controls,
   and feedback the moment a finger lands, not when it lifts. Hover styles live behind (hover:hover) and (pointer:fine). */
html{-webkit-tap-highlight-color:transparent;-webkit-text-size-adjust:100%;overscroll-behavior:none}
button{touch-action:manipulation;-webkit-user-select:none;user-select:none;-webkit-touch-callout:none}
.btn,.primary,.quiet{transition:transform 120ms cubic-bezier(.23,1,.32,1),background-color .3s,color .2s}
.btn:active,.primary:active,.quiet:active{transform:scale(.97)}
.cell:not(:disabled):active{background:rgb(255 255 255 / .08)}
@media (prefers-reduced-motion:reduce){.btn:active,.primary:active,.quiet:active{transform:none}}
.goal{font-size:18px;line-height:1.45;border-top:1px solid var(--hair);padding-top:16px}
.goal .quiet{color:var(--fg);text-decoration:underline;text-underline-offset:3px;min-height:0;padding:0;font-size:inherit}

/* The start screen (games/scripts/home.py; mock.zei.st/2026-11-10-game-start). The board leads, then the title and
   two choices. On a phone it all fits the first screen; on a computer the board sits left of the rest. */
.home.start{gap:0;padding:max(10px,env(safe-area-inset-top)) 24px 28px;max-width:560px}
.start-nav{display:flex;align-items:center;justify-content:space-between;min-height:48px}
.zhome{display:block;width:24px;height:24px;color:var(--fg)}
.zhome svg{width:100%;height:100%;display:block;overflow:visible}
.start-nav .quiet{font-size:15px}
.start-body{display:flex;flex-direction:column;gap:26px;margin-top:10px}
.start-still{display:flex;justify-content:center}
.start-still .board{width:min(100%,44dvh);pointer-events:none}
.start-still .board-four{aspect-ratio:7/6}
.start .start-main{display:flex;flex-direction:column;gap:24px}
.start h1{font-size:clamp(44px,11vw,64px);line-height:1}
.start .lede{font-size:18px;line-height:1.4;margin-top:10px;color:var(--soft)}
.start .goal{border:0;padding:0;margin-top:8px;font-size:18px;line-height:1.4;color:var(--soft)}
.start .rank{margin-top:10px;font-size:15px;color:var(--soft)}
.start .rank b{color:var(--fg);font-weight:500}
.start .choices{gap:12px}
.start .btn{min-height:54px;font-size:17px}
.seg{display:flex;gap:4px;padding:4px;border-radius:999px;border:1px solid rgb(244 241 234 / .12);background:rgb(244 241 234 / .03)}
.seg button{flex:1;min-height:40px;border-radius:999px;font-size:15px;color:var(--soft);transition:background-color .2s,color .2s}
.seg button[aria-checked="true"]{background:rgb(244 241 234 / .12);color:var(--fg);font-weight:500}
.start .note{font-size:15px;color:var(--soft);text-align:center}
.start .others{margin-top:auto;padding-top:28px;font-size:14px}
@media (min-width:900px){
  .home.start{max-width:1040px;padding:16px 48px 36px}
  .start-body{flex-direction:row;align-items:center;gap:72px;margin:auto 0}
  .start-still{flex:1.1}
  .start-still .board{width:min(100%,68dvh)}
  .start .start-main{flex:1;max-width:380px}
  .start h1{font-size:64px}
}

/* Sheets: rise from the bottom on a phone, sit in the middle on a computer. */
dialog.sheet{width:min(100%,520px);max-width:none;margin:auto auto 0;padding:12px 22px calc(20px + env(safe-area-inset-bottom));border-radius:28px 28px 0 0;border-bottom:0;display:flex;flex-direction:column;gap:12px}
dialog.sheet:not([open]){display:none}
dialog.sheet[open]{animation:rise .32s cubic-bezier(.23,1,.32,1)}
@keyframes rise{from{transform:translateY(100%)}}
@media (min-width:640px){dialog.sheet{margin:auto;border-radius:28px;border-bottom:1px solid rgb(244 241 234 / .08);padding:24px 26px 26px}dialog.sheet[open]{animation:none}}
@media (prefers-reduced-motion:reduce){dialog.sheet[open]{animation:none}}
.sheet .grab{width:40px;height:5px;border-radius:3px;background:rgb(244 241 234 / .18);margin:0 auto 6px}
@media (min-width:640px){.sheet .grab{display:none}}
.sheet h2{font-size:26px;margin:0 0 4px}
.opt{display:flex;flex-direction:column;align-items:flex-start;gap:3px;width:100%;text-align:left;padding:16px 18px;border-radius:20px;border:1px solid rgb(244 241 234 / .16);transition:transform 120ms cubic-bezier(.23,1,.32,1),background-color .3s}
.opt:active{transform:scale(.98)}
.opt.solid{background:var(--fg);color:var(--ground);border-color:var(--fg)}
.opt b{font-weight:500;font-size:17px}
.opt small{font-size:14px;line-height:1.4;opacity:.68}
.opt:disabled{opacity:.6}
.sheet .lbl{margin-top:8px;font-size:12px;letter-spacing:.14em;text-transform:uppercase;color:var(--soft)}
.sheet .lv{display:flex;gap:8px}
.sheet .lv button{flex:1;min-height:46px;border-radius:999px;border:1px solid rgb(244 241 234 / .16);font-weight:500}
@media (hover:hover) and (pointer:fine){.opt:hover{background:rgb(244 241 234 / .06)}.opt.solid:hover{background:rgb(244 241 234 / .92)}.sheet .lv button:hover,.seg button:hover{background:rgb(244 241 234 / .08)}}

/* A rated game: "Rated" in the bar, and one line when you go up a rank. */
.tag{font-size:11px;letter-spacing:.14em;text-transform:uppercase;color:var(--soft);border:1px solid rgb(244 241 234 / .18);border-radius:999px;padding:4px 10px;margin-left:auto;margin-right:12px}
.up{margin-top:6px;font-size:15px;color:var(--soft)}

/* Invites: your friends on Zeist in the Play a friend sheet, and the list of all of them. */
.friends .lbl{margin-top:0}
.faces{display:flex;justify-content:space-between;gap:6px;margin:8px 0 6px}
.face{flex:0 1 60px;min-width:0;display:flex;flex-direction:column;align-items:center;gap:6px;font-size:12px;color:var(--soft)}
.face svg{display:block;width:48px;height:48px}
.face span{max-width:100%;white-space:nowrap;overflow:hidden;text-overflow:ellipsis}
.face.all i{display:grid;place-items:center;width:48px;height:48px;border-radius:50%;border:1px solid rgb(244 241 234 / .18);font-style:normal;font-size:20px}
.face:active{transform:scale(.95)}
.face:disabled{opacity:.5}
dialog.sheet.tall{height:min(82dvh,720px)}
.search{height:46px;border-radius:999px;border:1px solid rgb(244 241 234 / .16);background:rgb(244 241 234 / .04);color:var(--fg);padding:0 18px;font:inherit;font-size:16px;flex:none}
.search::placeholder{color:var(--soft)}
.people{list-style:none;padding:0;margin:0;overflow-y:auto;overscroll-behavior:contain;flex:1;min-height:0}
.people li{display:flex;align-items:center;gap:12px;padding:10px 0;border-top:1px solid rgb(244 241 234 / .08)}
.people li:first-child{border-top:0}
.people .mk svg{display:block}
.people .who{flex:1;min-width:0}
.people .who b{display:block;font-weight:500}
.people .who small{display:block;color:var(--soft);font-size:13px;white-space:nowrap;overflow:hidden;text-overflow:ellipsis}
.people .go{flex:none;min-height:36px;padding:0 14px;border-radius:999px;border:1px solid rgb(244 241 234 / .2);font-size:14px;font-weight:500}
@media (hover:hover) and (pointer:fine){.face:hover svg{filter:brightness(1.12)}.people .go:hover{background:rgb(244 241 234 / .08)}}
.search:focus-visible{outline:2px solid var(--fg);outline-offset:2px}
#decline{margin-left:auto;margin-right:14px}

/* Ground (mock.zei.st/2026-11-10-ground, option C): each piece wears the mark of the square it stands on, so you read
   its move from the piece; the squares keep a faint two-tone. */
.board-ground .cell::before{display:none}
.board-ground .cell.straight{background:rgb(255 255 255 / .03)}
.board-ground .cell.diagonal{background:rgb(0 0 0 / .09)}
.board-ground .piece:not(.marked)::before{
  content:"";position:absolute;inset:30%;
  background:linear-gradient(var(--glyph),var(--glyph)) center/100% 2px no-repeat,linear-gradient(var(--glyph),var(--glyph)) center/2px 100% no-repeat;
}
.board-ground .cell.diagonal .piece::before{transform:rotate(45deg)}
.board-ground .piece.p1{--glyph:rgb(28 27 24 / .55)}
.board-ground .piece.p2{--glyph:rgb(238 231 214 / .6)}
/* Danger: a line from the piece that could take your marked piece next move. */
.board-ground .lines line.danger{stroke:var(--mark);stroke-width:.06;stroke-linecap:round;opacity:.9}
.board-ground .lines circle.danger{fill:none;stroke:var(--mark);stroke-width:.06}

/* In play, the same layout as the app (2026-11-10): back, the name and ? in the bar; each side's name above the
   board, the one to move lit; the status under it; pill buttons at the bottom. */
.play{grid-template-rows:auto auto auto 1fr;row-gap:14px}
.play .bar{margin-bottom:10px}
.play .foot{height:100%}
.play .foot .controls{margin-top:auto;padding-bottom:8px}
.play .bar{display:grid;grid-template-columns:44px 1fr 44px;align-items:center;max-width:min(100%,calc(100dvh - 262px),720px)}
.play .bar h2{text-align:center;font-size:23px;line-height:1.2}
.icon{width:40px;height:40px;border-radius:50%;background:rgb(244 241 234 / .06);display:grid;place-items:center;color:var(--soft);font-size:16px;font-weight:500}
.icon svg{width:18px;height:18px}
.players{width:min(100%,calc(100dvh - 262px),720px);display:flex;justify-content:space-between;align-items:center;min-height:28px;font-size:15px}
.players .side{display:flex;align-items:center;gap:9px;color:var(--soft);transition:color .2s}
.players .side.p2{flex-direction:row-reverse}
.players .side.on{color:var(--fg)}
.players b{font-weight:500;max-width:9em;white-space:nowrap;overflow:hidden;text-overflow:ellipsis}
.players small{font-size:15px;font-variant-numeric:tabular-nums}
.players .stone{width:15px;height:15px;border-radius:50%;flex:none}
.players .stone.p1{background:var(--piece-white,#eee7d6)}
.players .stone.p2{background:var(--piece-black,#1c1b18);box-shadow:inset 0 0 0 1.5px rgb(244 241 234 / .7)}
.players .mark{width:16px;height:16px;display:block}
.players .mark svg{width:100%;height:100%;fill:none;stroke:currentColor;stroke-width:1.2;stroke-linecap:round}
.play .foot .tag{margin:0 0 8px}
.play .foot{align-items:center}
.play .status{text-align:center;color:var(--soft);font-size:16px;min-height:2.7em}
.play .controls{justify-content:center;gap:10px;flex-wrap:wrap}
.play .controls .btn{width:auto;min-height:46px;padding:0 22px;background:none;color:var(--fg);border:1px solid rgb(244 241 234 / .2)}
.play .controls .btn.solid{background:var(--fg);color:var(--ground);border-color:var(--fg)}
.play .controls .btn:disabled{opacity:.4;cursor:default}
@media (hover:hover) and (pointer:fine){.play .controls .btn:not(.solid):not(:disabled):hover{background:rgb(244 241 234 / .06)}.icon:hover{color:var(--fg)}}
/* Landscape on a phone: the board on the left; the bar, the names and the buttons on the right. */
@media (max-height:520px) and (orientation:landscape){
  .play{grid-template-rows:auto auto 1fr}
  .play .bar{grid-column:2;grid-row:1;max-width:none;width:auto}
  .players{grid-column:2;grid-row:2;width:auto}
  .stage{grid-column:1;grid-row:1/4}
  .play .foot{grid-column:2;grid-row:3;width:auto}
}
/* Rematch and record under a finished friend game (platform hook, 2026-11-10). */
.rematch{display:flex;flex-direction:column;gap:12px;margin-top:6px}
.rematch .rec{display:flex;justify-content:center;align-items:baseline;gap:10px;margin:0;color:var(--dim, rgb(244 241 234 / .66));font-size:14px}
.rematch .rec b{font-family:Prata,Georgia,serif;font-weight:400;font-size:22px;color:var(--fg)}
.rematch .who{margin:0;text-align:center}
.rematch .row{display:flex;gap:10px}.rematch .row .btn{flex:1}
.zpic{display:block;border-radius:50%;object-fit:cover;background:#687686;flex:none;-webkit-touch-callout:none;-webkit-user-select:none;user-select:none;pointer-events:none}

/* Ground A (2026-11-12): geometric marks share the piece's exact center, including the marked piece. */
.board-ground .piece::before{
  content:"";position:absolute;inset:30%;transform-origin:center;
  background:linear-gradient(var(--glyph),var(--glyph)) center/100% 2px no-repeat,linear-gradient(var(--glyph),var(--glyph)) center/2px 100% no-repeat;
}
.board-ground .piece.marked::before{inset:34%}
.board-ground .piece.marked::after{inset:14%;background:none!important;box-shadow:inset 0 0 0 1.5px var(--glyph);border-radius:50%}
.board-ground .piece.p1{--glyph:var(--piece-black)}
.board-ground .piece.p2{--glyph:var(--piece-white)}
.board-ground .cell.target::after{
  inset:28%;border-radius:50%;transform-origin:center;
  background:linear-gradient(var(--piece-black),var(--piece-black)) center/50% 1.5px no-repeat,linear-gradient(var(--piece-black),var(--piece-black)) center/1.5px 50% no-repeat,var(--piece-white);
}
.board-ground .cell.diagonal.target::after{transform:rotate(45deg)}
.ground-inspection{font-size:14px;line-height:1.4;color:var(--soft);min-height:3.9em;margin:0 0 10px}
.board-ground .cell:focus-visible{outline:2px solid var(--fg);outline-offset:-3px}

@media (min-height:521px){
  html[data-game="ground"] .play .board,html[data-game="ground"] .play .players,html[data-game="ground"] .play .bar,html[data-game="ground"] .play .foot{width:min(100%,calc(100dvh - 330px),720px);max-width:min(100%,calc(100dvh - 330px),720px)}
}
